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Selection of endgames.

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Post by PawnCustodian July 4th 2011, 5:42 pm

The one that amazes me is with the White K is on a8 and the Black K hovering between c8 & c7.

Then, with White to move it's a draw if the N is on any square the same color as the Black K, and a win for White if the square colors are different. There's simply no way to "lose" a move with the knight.

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Post by lizacrew September 19th 2011, 8:59 pm

I think there is no reason to review games with big material difference, since i believe everyone here is able to figure out what to do in such a case.

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Post by HangingKing October 27th 2011, 8:11 pm



Another interesting endgame i played today.

It's important not to focus on grabbing pawns at first since they are easily protected by oppponent king or bishop anyway, but to place your own king in favorable location and try to force mistakes on your opponent because he is let with limited options.
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Post by maylenedizon December 5th 2011, 7:09 pm

I think there is no reason to review games with big material difference, since i believe everyone here is able to figure out what to do in such a case.

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Post by PawnCustodian December 6th 2011, 8:47 am

I have to review the basics frequently else I forget the plans.

I can't count the times I've had to relearn the "W" pattern to mate with B&N vs lone king, not the mention the the 3rd rank defense for K&Q vs K&R (even more difficult in my opinion).

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Post by BorgQueen December 6th 2011, 5:51 pm

QvR is definitely harder imo!
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Post by HangingKing December 15th 2011, 7:22 pm

maylenedizon wrote:I think there is no reason to review games with big material difference, since i believe everyone here is able to figure out what to do in such a case.

I agree if there is a BIG material difference, but my experience on playing systematically endgames (i don't like to resign too much, even if i'm lost), shows that a lot of people (in range 1600-1800) with a few pawns difference or B vs R and pawns are not able to conduct the endgame properly, and it happens often i manage to draw such situations, or even win.
Last example today, BR-PP-P against BR-PPP-PP, i won this with lower material, this should not be the case coming from a player that succeeded to take you 2 pawns in the middlegame.



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Post by HangingKing December 18th 2011, 3:51 pm

Selection of endgames. - Page 2 2uk2sagim9mow

Just look at this endgame i had today.
White has material advantage, and thought he has easy win, but in endgame the king is also exposed and one should play carefully.

White played Rf8+ - Kb7 (forced) - Rd8 threatening Rb8#.
But i simply played Rc5+ and notice that white king has no escape square (f4 or d4 would lead to knight fork Ne6), thus Rd5 is forced and rook exchange is welcome for me.

Then we exchanged 'a' pawns and gladly i can set another trap.

Selection of endgames. - Page 2 1mzo6mb3beag2

Nc2 - Rb2 - Ne3 and white has no way of defending its last pawn.
Finally it is an endgame with 2 passed pawns and a knight versus a single rook, which is managed to convert and win.

So be careful in your endgames :-)
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Post by pondersaizi January 30th 2012, 7:25 pm

Of course it is not "perfect play" since neither me neither my opponents are that good, but there are some mistakes full of knowledge.

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